We are a student-run video game development enterprise at Michigan Tech University. We design, develop, and market video-games. We are a multidisciplinary team that recognizes video games as complex ventures requiring diverse expertise and knowledge. Our team members go on to become professionals and leaders in the video game industry. Our long-term goals are to identify and to establish a professional partnership with a video game industry partner and to prepare students for internships, co-ops, and careers in the gaming industry. For more information on who we are and what we do, visit About Husky Games.

News

Game Jam!

Husky Games is once again sponsoring the 2nd Annual Houghton Game Jam that is going to start on March 22 and run for 24-hours! Last year we saw some great games being developed and we were also lucky enough to have Sean Bulger live blog the event. Once again the game jam will be live blogged, Ryan Ploetz has taken up this endeavor. This years game jam should be even better, the coordinators have made a few changes such as teams of up to 3 people. This years theme is 'teamwork' which could include anything from a co-op game, units or objects working together, or anything else your imagine can imagine. There is limited space so talk to John Lattin to save yourself and your team a seat. Even if you aren't on a team, feel free to stop by and enjoy the festivities!


Spring semester 2008 is here!

Returning teams:

Final Odyssey
Team Leader: Aaron Haas
Baygull Studios [www]
Team Leader: John Lattin
Accido
Team Leader: Alex Davis
Cognition Entertainment
Team Leader: John Earnest
Adventure Interactive
Team Leader: Thomas Donahue

New teams:

Second Life
Team Leader: Brandon Crowley
Enclave Development
Team Leader: Joseph Ross

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